| In this day in age attention spans are at an all time low. | | | | Toys like this are beginning to really captivate children |
| Think about yourself when was the last time you could | | | | and grab their attention. |
| fully 100% pay attention to something or anything? I | | | | Nintendo released the Wii in the fall of 2006 and |
| know I find it difficult and with so manu distractions in | | | | introduced a new style of gaming that reacts to |
| life life becomes faster paced and companies are | | | | physical motion. When you play baseball on the |
| finding better ways to keep our interests. We are not | | | | Nintendo Wii you actually swing the controller like a bat |
| the only ones experiencing attention spans reduction; | | | | and pitch the ball with a move of the remote control. |
| our kids are finding that life at an early age moves | | | | Many toys that are not going in the direction of |
| much faster than when we were kids. Companies are | | | | revolutionary are falling to the way side and becoming |
| pushing forward to add entertainment value to every | | | | less popular. Shortly it could be that if a toy offers only |
| toy or item made for kids at an alarming rate. | | | | the childs imagination and doesn't spark interactivity it |
| With the release of Webkinz Plush Pets by Ganz kids | | | | may not become popular at all. Russ Shining Stars |
| are not only being entertained by a physical product | | | | offer kids a chance to not only buy a plush pet and |
| but also an imaginary product by entering the Webkinz | | | | play games online but they can also register their very |
| Virtual Online world. I remember back to when I was a | | | | own star in the galaxy. After registering their star they |
| kid and GI Joes with there rubber band spines to me | | | | can then print out a galaxy map and look at where |
| seemed amazingly cool. Toys in todays world blow | | | | their star is located in the known universe.If Webkinz |
| anything I've seen as a child away and they are only | | | | and TMX Friends and Shining Stars are any indicator |
| going to get more elaborate over time. TMX Friends | | | | that interactivity is the modern revolution for kids toys, |
| release in the fall of 2007 and are the follow up to the | | | | the industry will need to find the best ways possible to |
| Tickle me Extreme Elmo or (TMX ELMO). TMX | | | | spark creativity in interactivity in the near future. Toys |
| Friends Ernie, and Cookie Monster have different | | | | failing to follow similar suit may become obsolete and |
| triggers that are stimulated when a child tickles the doll. | | | | stale and not captivate a kids imagination. Short of |
| The TMX Friends fall to the floor laughing | | | | releasing a total virtual reality system that becomes life |
| uncontrollably when tickled by a child. Different areas | | | | like toys are getting more and more advanced and |
| of the dolls have different sensors which allow | | | | closer to one on one interactivity without another |
| different reactions and tickling the doll multiple times | | | | human being being present. |
| sends the doll into a spastic attack of laughing fits. | | | | |