| In this day in age attention spans are at an | | | | laughing fits. Toys like this are beginning |
| all time low. Think about yourself when was | | | | to really captivate children and grab their |
| the last time you could fully 100% pay | | | | attention. Nintendo released the Wii in the |
| attention to something or anything? I know I | | | | fall of 2006 and introduced a new style of |
| find it difficult and with so manu | | | | gaming that reacts to physical motion. When |
| distractions in life life becomes faster | | | | you play baseball on the Nintendo Wii you |
| paced and companies are finding better ways | | | | actually swing the controller like a bat and |
| to keep our interests. We are not the only | | | | pitch the ball with a move of the remote |
| ones experiencing attention spans reduction; | | | | control. Many toys that are not going in the |
| our kids are finding that life at an early | | | | direction of revolutionary are falling to the |
| age moves much faster than when we were kids. | | | | way side and becoming less popular. Shortly |
| Companies are pushing forward to add | | | | it could be that if a toy offers only the |
| entertainment value to every toy or item made | | | | childs imagination and doesn't spark |
| for kids at an alarming rate. With the | | | | interactivity it may not become popular at |
| release of Webkinz Plush Pets by Ganz kids | | | | all. Russ Shining Stars offer kids a chance |
| are not only being entertained by a physical | | | | to not only buy a plush pet and play games |
| product but also an imaginary product by | | | | online but they can also register their very |
| entering the Webkinz Virtual Online world. I | | | | own star in the galaxy. After registering |
| remember back to when I was a kid and GI Joes | | | | their star they can then print out a galaxy |
| with there rubber band spines to me seemed | | | | map and look at where their star is located |
| amazingly cool. Toys in todays world blow | | | | in the known universe.If Webkinz and TMX |
| anything I've seen as a child away and they | | | | Friends and Shining Stars are any indicator |
| are only going to get more elaborate over | | | | that interactivity is the modern revolution |
| time. TMX Friends release in the fall of 2007 | | | | for kids toys, the industry will need to find |
| and are the follow up to the Tickle me | | | | the best ways possible to spark creativity in |
| Extreme Elmo or (TMX ELMO). TMX Friends | | | | interactivity in the near future. Toys |
| Ernie, and Cookie Monster have different | | | | failing to follow similar suit may become |
| triggers that are stimulated when a child | | | | obsolete and stale and not captivate a kids |
| tickles the doll. The TMX Friends fall to the | | | | imagination. Short of releasing a total |
| floor laughing uncontrollably when tickled by | | | | virtual reality system that becomes life like |
| a child. Different areas of the dolls have | | | | toys are getting more and more advanced and |
| different sensors which allow different | | | | closer to one on one interactivity without |
| reactions and tickling the doll multiple | | | | another human being being present. |
| times sends the doll into a spastic attack of | | | | |