| The virtual pets also known as the digital | | | | adopt from other members, and to breed the |
| pets have mostly taken the place of the real | | | | various species together. The last one is the |
| animals like the dog, cats, hamsters and few | | | | Game -or-application based pets that come in |
| more similar to it. These pets are artificial | | | | software run on PC or video games consoles. |
| human companion and are kept for enjoyment | | | | It had powerful computing than with web page |
| and companionship. Nowadays people prefer a | | | | or gadget based digital pets, which helps in |
| digital pet in the place of real pet. These | | | | achieving a higher level of visual effects |
| pets are gaining popularity simply because | | | | and interactivity. The advanced technology |
| keeping a real pet is sometimes practically | | | | gives a sense of reality to the pets and some |
| impossible due to lack of time. The pet when | | | | enhance playability. With the advanced video |
| added in the family becomes the | | | | gaming technology the user and interpret the |
| responsibility of the owner to look after it | | | | actions of the pet like body language and the |
| in every sense. For this pet can be the | | | | facial expressions. The user can have a short |
| better choice and can give a sense of owning | | | | term or long term interaction with the pet. |
| a pet. There are basically three types of | | | | In short term interaction the user can touch |
| virtual pets namely gadget-based, web-page | | | | the pet with the cursor of the mouse and the |
| based and Game -or-application based pets. | | | | pet will response to the touch. In long term |
| The gadget-based virtual pets are sold as a | | | | interaction the users action affect pet's |
| self contained, palm size computer. It has a | | | | growth, behavior or life span. The user |
| small screen where the image of a pet | | | | starts understanding the needs of the pet |
| appears. The buttons on the case are meant | | | | through its behavior, which seems natural and |
| for the users to perform different tasks like | | | | nurtures a feeling of developed relationship |
| feeding them, playing with them or washing | | | | between the pet and the user. The virtual |
| the pet clean. Pets who are not satisfied | | | | pets are designed in such a manner that their |
| with the care taken can emit beeps and | | | | certain level of autonomy and |
| sometimes die. Many of the popular websites | | | | unpredictability gives a user a sense of |
| adopt virtual pets to put on their webpage | | | | reality. The user can interact with the pet |
| and use for role playing in chat rooms. In | | | | and forms a special corner in the heart of |
| some websites you can become the adoptee and | | | | the user. The user starts developing |
| ca adopt a virtual pet for which you will | | | | attachment for the virtual pet and a sense of |
| require to have a web page ready for your | | | | responsibility towards it like when it comes |
| virtual pet. Some of the sites can also adopt | | | | having a real pet. |
| pets to put on a web-page and are revolving | | | | |
| around writing for and breeding said pets to | | | | Virtual pets are a fun and great way to teach |
| create newer, often 'showier' pets. Members | | | | a child responsibility without the mess and |
| of such sites are often encouraged to create | | | | inconvenience of a real animal. |
| their own species of draconic creatures, to | | | | |