Online Games - The Evolution

Now we see thousands of people playing onlineThe 80s - some pause before the storm
games such as tetris, ping pong, mario bros, super1980's saw growing craze for the video and computer
mario etc for free but despite its history dating back togame craze, but online gaming wasn't on the horizon
1970s, for most people online gaming began with theyet. New games with better sound and graphics were
explosion of Internet in 1993 and with the advent ofintroduced and gained popularity. Pole Position and
Doom and Warcraft sometime in 1994 or 1995. ThisPac-man were two that achieved big popularity. It was
got further boost with publishers starting to add Internetduring 1980's when Nintendo introduced its first gaming
connectivity to computer games in 1994-95.system.
The media, in fact, have themselves been ignorantThe 90s - revolution begins
about online games history. As far as they areThe 1990's saw the phenomenal growth in both
concerned, online gaming just coincidentally happenedpopularity and technology mostly because of the rise
when their advertisers started producingof 3-D and multimedia.
Internet-capable games. But it isn't so...Myst, the intellectual adventure game introduced
Early Years of developmentgaming on the CD-ROM format. Fancier 3-D graphics
In early 1950's a college student created a game muchhardware made FPS (first person shooter) games
like Tic-Tac-Toe for a class project to be played onsuch as Quake possible.
dinosaur computers of those days complete withThe late 1990's saw the exponential growth of the
cathode ray tubes for the screen display. The 1960'sInternet, MUDs (multi-user dungeons) which made online
had MIT students programming a game called "Spacegames wildly popular. New and improved graphical
war" that could be played with two people over ainterfaces had people all over the world playing against
primitive network. The late 1960's brought the first "real"each other not only in FPS games but also in real time
video games like table tennis and shooter games.strategy games (RTS games) as well as third person
The 70s - the game beginsgames like Grand Theft Auto.
Serious online gaming began with the first interactiveThis was also the period when websites started
online game called ADVENT. In fact networkedoffering online games such as tetris, ping pong, mario
gaming got conceptualized with ADVENT. Networkedbros, super Mario, and other free online flash games
gaming had users playing against each other within anand non-flash based games free for playing after
online fantasy world. The first networked game wasregistering with them. This really pushed online gaming
called Mazewar, a game which involved networkedinto the popular psyche.
players traveling through a maze and attempting to killThe 21st Century - world is just a playground
one another.Early years of the 21st century were dominated by
Next came the interpersonal interaction in a multi-playerthe DVD-CD-ROM. It has changed the way online
environment. The first such game was calledgames are played. The latest gaming systems such
DUNGEN. DUNGEN had players competing againstas Sony's play station and Microsoft's X-box have
one another to complete a series of quests. DUNGENnetworking capabilities to enable people play with each
provided with new settings and players each time theother in real time from all over the world. Exponentially
user logged on.growing broadband internet services have made
The late 1970's saw the start of video game crazeplaying these online games possible in true sense of
with more and more households getting computerthe word.
savvy. As a natural corollary, people started writingThe only drawback to the constantly evolving
their own games for the home computers. Thesetechnology for online games is that what you buy
programming hobbyists traded and sold thesetoday might become obsolete by the next year.
home-grown games in local markets.Luckily, for the serious gamers, the resale industry for
Other changes in the 1970's were home gamingthese online games is huge. This resale industry is just
consoles which used game cartridges. That meant theanother element to the ever-changing history of online
people could collect games cartridges for one basegame.
unit instead of having bulky game console systems.